Difference between revisions of "Talk:SetLevel"
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imported>DragoonWraith (can we verify this?) |
imported>Scanner m |
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Can anyone verify this? I've never heard of any problems with SetLevel, and no note was given about this, so I'd like to actually hear about when and where people have seen problems with this. Thanks.<br /> | Can anyone verify this? I've never heard of any problems with SetLevel, and no note was given about this, so I'd like to actually hear about when and where people have seen problems with this. Thanks.<br /> | ||
[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 10:57, 6 August 2007 (EDT) | [[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 10:57, 6 August 2007 (EDT) | ||
:If anyone wants to test it, don't forget to use it on actors with equipped bows (city guards with bows are fine). Just open console click on the actor and type setlevel 10 for example (you should now see the bow disappear), then close the console (You should now experience a CTD). Try a few times. - Scanner |
Revision as of 11:00, 8 August 2007
I removed this from the article:
- IMPORTANT: This function can cause crashes and is not considered safe ! It's just a matter of time or number of uses (prabability based) until it produces a crash. The best way to crash is to use it on an actor that is equipped with a bow. The other way is to use it very frequently.
Can anyone verify this? I've never heard of any problems with SetLevel, and no note was given about this, so I'd like to actually hear about when and where people have seen problems with this. Thanks.
Dragoon Wraith TALK 10:57, 6 August 2007 (EDT)
- If anyone wants to test it, don't forget to use it on actors with equipped bows (city guards with bows are fine). Just open console click on the actor and type setlevel 10 for example (you should now see the bow disappear), then close the console (You should now experience a CTD). Try a few times. - Scanner