Difference between revisions of "GetTileChildren"

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Tag: Manual revert
 
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[[Category:Functions (OBSE v0017)]]
[[Category:Functions (OBSE v0017)]]
[[Category:UI Functions (OBSE)]]
[[Category:UI Functions (OBSE)]]
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Latest revision as of 11:55, 21 December 2023

< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(children:Array) GetTileChildren parentTile:string menuType:short

Given a UI component (referred to by the game as a "Tile"), returns an Array containing the names of all of the direct subcomponents of that component. Using this command is more efficient than accessing children individually if you need to inspect more than one subcomponent.