Difference between revisions of "GetEquippedWeaponPoison"

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GetEquippedWeaponPoison - returns the poison applied to the equipped weapon.  Called on the weapon holder.
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
        (poison:ref) reference.GetEquippedWeaponPoison
 
'''Syntax:'''
(poison:ref) reference.GetEquippedWeaponPoison
 
Returns the poison applied to the equipped weapon.  Called on the weapon holder.


==Notes==
==Notes==

Latest revision as of 16:46, 14 September 2007

A command for Oblivion Script Extender

Syntax:

(poison:ref) reference.GetEquippedWeaponPoison

Returns the poison applied to the equipped weapon. Called on the weapon holder.

Notes[edit | edit source]

  • Poison means the base object item.
  • Using SetEquippedWeaponPoison when the reference doesn't have a poison-able weapon (hand to hand or staves) is the same as a Return. More than likely, GetEquippedWeaponPoison will have the same effect.

See Also[edit | edit source]