Difference between revisions of "GetRaceAttribute"
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imported>WereWolf |
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*If passes a raceFormID you must also pass whether you want the female value or not. | *If passes a raceFormID you must also pass whether you want the female value or not. | ||
*If called directly on an reference the function will determine the race and sex of the reference and the raceFormID and isFemale are not needed. | *If called directly on an reference the function will determine the race and sex of the reference and the raceFormID and isFemale are not needed. | ||
*The C version of the function takes a number rather than the actorvalue name (0 instead of Strength) [[ | *The C version of the function takes a number rather than the actorvalue name (0 instead of Strength) [[GetRaceAttributeC]] | ||
==See Also== | ==See Also== | ||
*[[ | *[[GetRaceAttributeC]] | ||
[[Category:Functions]] | [[Category:Functions]] |
Revision as of 16:17, 12 September 2007
A command for Oblivion Script Extender
Returns the specified base attribute value.
Syntax:
(value:short) reference.GetRaceAttribute attributeActorValue:chars raceFormID:ref isFemale:bool
Notes
- If passes a raceFormID you must also pass whether you want the female value or not.
- If called directly on an reference the function will determine the race and sex of the reference and the raceFormID and isFemale are not needed.
- The C version of the function takes a number rather than the actorvalue name (0 instead of Strength) GetRaceAttributeC