Difference between revisions of "GetRaceAttribute"

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imported>WereWolf
imported>WereWolf
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*If passes a raceFormID you must also pass whether you want the female value or not.
*If passes a raceFormID you must also pass whether you want the female value or not.
*If called directly on an reference the function will determine the race and sex of the reference and the raceFormID and isFemale are not needed.
*If called directly on an reference the function will determine the race and sex of the reference and the raceFormID and isFemale are not needed.
*The C version of the function takes a number rather than the actorvalue name (0 instead of Strength) [[GetRaceAttibuteC]]
*The C version of the function takes a number rather than the actorvalue name (0 instead of Strength) [[GetRaceAttributeC]]


==See Also==
==See Also==
*[[GetRaceAttibuteC]]
*[[GetRaceAttributeC]]


[[Category:Functions]]
[[Category:Functions]]

Revision as of 16:17, 12 September 2007

A command for Oblivion Script Extender

Returns the specified base attribute value.

Syntax:

(value:short) reference.GetRaceAttribute attributeActorValue:chars raceFormID:ref isFemale:bool

Notes

  • If passes a raceFormID you must also pass whether you want the female value or not.
  • If called directly on an reference the function will determine the race and sex of the reference and the raceFormID and isFemale are not needed.
  • The C version of the function takes a number rather than the actorvalue name (0 instead of Strength) GetRaceAttributeC

See Also