Difference between revisions of "FRepairArmorerMult"
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imported>TheNiceOne (New page: {| border="1" cellpadding="5" cellspacing="0" |- !style="background:#ffdead;" width="100" | Description |style="background:#ffeded;" | Determines the amount of health repaired per swing...) |
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Latest revision as of 16:24, 16 June 2010
Description |
Determines the amount of health repaired per swing of repair hammer that is dependent on player's Armorer skill. The full formula is: fRepairArmorerBase + (Armorer skill * fRepairArmorerMult) + (Strength * fRepairStrengthMult)
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Default value |
1.0 |
See Also[edit | edit source]