Difference between revisions of "GetCombatTarget"

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Returns the calling actor's current combat target.
Returns the calling actor's current combat target
 
Player.GetCombatTarget will always return 0 as the game has no way to determine what target the player has chosen.
   
   
[[Category: Functions]]
[[Category: Functions]]
[[Category: Reference Variable Functions]]
[[Category: Reference Variable Functions]]

Revision as of 15:03, 3 April 2006

Syntax:

set refVar to GetCombatTarget
 

Returns the calling actor's current combat target.

Player.GetCombatTarget will always return 0 as the game has no way to determine what target the player has chosen.