Difference between revisions of "GetCombatTarget"
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Returns the calling actor's current combat target. | Returns the calling actor's current combat target. | ||
Player.GetCombatTarget will always return 0 as the game has no way to determine what target the player has chosen. | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Reference Variable Functions]] | [[Category: Reference Variable Functions]] |
Revision as of 15:03, 3 April 2006
Syntax:
set refVar to GetCombatTarget
Returns the calling actor's current combat target.
Player.GetCombatTarget will always return 0 as the game has no way to determine what target the player has chosen.