Difference between revisions of "ModArmorAR"

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==Notes==
==Notes==
*The value returned by this function is the armor rating as defined in the Construction Set, multiplied by 100.
*The value modified by this function is the armor rating as defined in the Construction Set, multiplied by 100.
*The value does ''not'' take the wearer's skill into account.
*The value does ''not'' take the wearer's skill into account.



Latest revision as of 07:54, 27 May 2008

A command for Oblivion Script Extender

Syntax

(nothing) reference.ModArmorAR modifyBy:float objectID:ref

Modifies the armor rating of the object up or down.

Notes[edit | edit source]

  • The value modified by this function is the armor rating as defined in the Construction Set, multiplied by 100.
  • The value does not take the wearer's skill into account.

See Also[edit | edit source]