Difference between revisions of "ModArmorAR"
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imported>Haama (Added notes) |
imported>Qazaaq m (fixing note) |
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==Notes== | ==Notes== | ||
*The value | *The value modified by this function is the armor rating as defined in the Construction Set, multiplied by 100. | ||
*The value does ''not'' take the wearer's skill into account. | *The value does ''not'' take the wearer's skill into account. | ||
Latest revision as of 07:54, 27 May 2008
A command for Oblivion Script Extender
Syntax
(nothing) reference.ModArmorAR modifyBy:float objectID:ref
Modifies the armor rating of the object up or down.
Notes[edit | edit source]
- The value modified by this function is the armor rating as defined in the Construction Set, multiplied by 100.
- The value does not take the wearer's skill into account.