GetArmorAR
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A command for Oblivion Script Extender
Syntax
[ref.]GetArmorAR [objectID]
Returns the armor rating of the calling reference or the base object; the base objectID takes precedence if both are supplied.
Notes[edit | edit source]
- The value returned by this function is the armor rating as defined in the Construction Set, multiplied by 100.
- The value does not take the wearer's skill into account.
- Equivalent to the deprecated GetObjectValue function with an argument of 150.