Difference between revisions of "SetAttackDamage"

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SetAttackDamage - sets the base attack damage.
SetAttackDamage - sets the base attack damage.


'''Syntax:'''
         (nothing) ''reference''.SetAttackDamage nuDamage:long ''objectID:ref''
         (nothing) ''reference''.SetAttackDamage nuDamage:long ''objectID:ref''



Revision as of 13:27, 9 September 2007

A command for Oblivion Script Extender

SetAttackDamage - sets the base attack damage.

Syntax:

       (nothing) reference.SetAttackDamage nuDamage:long objectID:ref

See Also