Difference between revisions of "SetAttackDamage"
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imported>WereWolf (Fixed syntax) |
imported>WereWolf |
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SetAttackDamage - sets the base attack damage. | SetAttackDamage - sets the base attack damage. | ||
'''Syntax:''' | |||
(nothing) ''reference''.SetAttackDamage nuDamage:long ''objectID:ref'' | (nothing) ''reference''.SetAttackDamage nuDamage:long ''objectID:ref'' | ||
Revision as of 13:27, 9 September 2007
A command for Oblivion Script Extender
SetAttackDamage - sets the base attack damage.
Syntax:
(nothing) reference.SetAttackDamage nuDamage:long objectID:ref