Difference between revisions of "GetUnconscious"

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[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Functions (CS 1.0)]]
[[Category: AI Functions]]
[[Category: AI Functions]]

Revision as of 11:37, 23 January 2008

Syntax:

ActorID.GetUnconscious 

Returns 1 if the actor has been set to an unconscious state.

See Also

SetUnconscious