Difference between revisions of "IsPlayable2"
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==See Also== | |||
*[[SetIsPlayable]] | |||
*[[IsPlayable]] | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (OBSE)]] | [[Category:Functions (OBSE)]] | ||
[[Category:Functions (OBSE v0015)]] | [[Category:Functions (OBSE v0015)]] |
Revision as of 10:20, 5 December 2010
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< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(isPlayable:bool) reference.IsPlayable2 objectID:ref
Returns whether the specified object is playable or not. If the object is of a type which cannot be flagged as playable in the editor, this function returns true.