Difference between revisions of "Talk:Common Bugs"
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imported>DragoonWraith |
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::Looks like Realmeleven answered this question: sounds like it is probably caused by a pathgrid not matching the cell changes. Thanks! | ::Looks like Realmeleven answered this question: sounds like it is probably caused by a pathgrid not matching the cell changes. Thanks! | ||
::--[[User:Dev akm|dev_akm]] 23:38, 14 January 2009 (EST) | ::--[[User:Dev akm|dev_akm]] 23:38, 14 January 2009 (EST) | ||
:::Aye, that was a '''damn impressive''' post there, RealmEleven. Very nice, very thorough. Great contribution. | |||
:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 23:46, 14 January 2009 (EST) |
Revision as of 23:46, 14 January 2009
The Ghostly NPC Bug
Are you certain this isn't a pathgrid issue? If you place obstacles over an existing pathgrid then actors will try to pass through the obstacle. If you alter the pathgrid to fit around the new obstacles, actors should not attempt to pass through the obstacles.
- --dev_akm 11:23, 19 December 2008 (EST)
- Looks like Realmeleven answered this question: sounds like it is probably caused by a pathgrid not matching the cell changes. Thanks!
- --dev_akm 23:38, 14 January 2009 (EST)
- Aye, that was a damn impressive post there, RealmEleven. Very nice, very thorough. Great contribution.
- Dragoon Wraith TALK 23:46, 14 January 2009 (EST)