Difference between revisions of "Talk:GetCurrentHealth"

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imported>DragoonWraith
(example is COMPLETELY wrong)
imported>Low Post
 
Line 6: Line 6:
:Yup, you're absolutely right. Who wrote that?
:Yup, you're absolutely right. Who wrote that?
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 00:03, 8 December 2008 (EST)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 00:03, 8 December 2008 (EST)
::Changed the example to use Inventory References instead and added a warning that this probably isn't the smartest thing to do, just to get the current health for the equipped weapon.
::Still not perfect, but better then a not-working example.
::[[User:Low Post|Low Post]] 12:15, 10 April 2011 (EDT)

Latest revision as of 11:15, 10 April 2011

I think the example Script here won't work, because GetEquippedObject returns the ObjectID, but GetCurrentHealth requires a Reference. Unfortunately I can't think of another example script, but the one which is used now doesn't work. It even stops the script from working, just like any OBSE-Function when you don't use OBSE.

Low Post 08:11, 2 July 2008 (EDT)

Yup, you're absolutely right. Who wrote that?
Dragoon Wraith TALK 00:03, 8 December 2008 (EST)
Changed the example to use Inventory References instead and added a warning that this probably isn't the smartest thing to do, just to get the current health for the equipped weapon.
Still not perfect, but better then a not-working example.
Low Post 12:15, 10 April 2011 (EDT)