Difference between revisions of "Talk:Stats Tab - NPC"

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imported>DragoonWraith
imported>Avian Mosquito
(iNPCBasePerLevelHealthMult)
 
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:Presumably because Bethesda felt that one's personality was separate from one's level.
:Presumably because Bethesda felt that one's personality was separate from one's level.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 14:34, 8 July 2010 (EDT)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 14:34, 8 July 2010 (EDT)
== iNPCBasePerLevelHealthMult ==
This setting is obviously used to determine the amount of health an NPC has, but what exactly does it do? (And can someone tell me what the default value is, I can't remember.)
[[User:Avian Mosquito|Avian Mosquito]] 20:41, 10 April 2011 (EDT)

Latest revision as of 19:41, 10 April 2011

Separate Personality[edit source]

Can you tell me why Personality is separated and never calculated, and what use it may provide for NPCs? - ZuTheSkunk 13:00, 8 July 2010 (EDT)

Presumably because Bethesda felt that one's personality was separate from one's level.
Dragoon Wraith TALK 14:34, 8 July 2010 (EDT)

iNPCBasePerLevelHealthMult[edit source]

This setting is obviously used to determine the amount of health an NPC has, but what exactly does it do? (And can someone tell me what the default value is, I can't remember.)

Avian Mosquito 20:41, 10 April 2011 (EDT)