Difference between revisions of "Talk:Text Input With OBSE"
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imported>DragoonWraith (→February 2, 2008: update) |
imported>DragoonWraith m (fixing local time) |
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* Added: Code to make sure the player has named the object. | * Added: Code to make sure the player has named the object. | ||
* Added: Code to make Ctrl+Backspace delete a whole word. | * Added: Code to make Ctrl+Backspace delete a whole word. | ||
[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] | [[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 20:41, 2 February 2008 (PST) |
Revision as of 00:49, 3 February 2008
Updates
February 2, 2008
- Fixed: Bug that caused extra characters to be deleted when using Backspace.
- Simplified: Code that checked for an empty string.
- Added: Code to make sure the player has named the object.
- Added: Code to make Ctrl+Backspace delete a whole word.
Dragoon Wraith TALK 20:41, 2 February 2008 (PST)