MagicItemHasEffectCountCode

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Revision as of 17:04, 11 September 2007 by imported>WereWolf (Added obse link)
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A command for Oblivion Script Extender

MagicItemHasEffectCountCode - returns the count of effects with the specified effect code on the magic item. Uses a long value returned from GetNthEffectItemCode or GetMagicEffectCode.

Syntax:

(effectCount:short) MagicItemHasEffectCountCode effectCode:long magicItem:ref
(effectCount:short) MagicItemHasEffectCountC effectCode:long magicItem:ref

Notes

  • Using MagicItemHasEffectCode on a magic item that doesn't have any effects (for instance, after using RemoveAllEffectItems on the item) will cause Oblivion to crash.
    • However, using MagicItemHasEffectCode on a non-magic item will not cause a crash.
    • The same is probably true for MagicItemHasEffectCountCode.

See Also