GetUnconscious
Revision as of 17:56, 7 May 2009 by imported>Shademe (→Article Updated: Clarifications)
Syntax:
ActorID.GetUnconscious
Returns 1 if the actor has been set to an unconscious state using the setUnconcious function.
See Also
Syntax:
ActorID.GetUnconscious
Returns 1 if the actor has been set to an unconscious state using the setUnconcious function.