GetUnconscious
Revision as of 17:57, 7 May 2009 by imported>Shademe ( )
Syntax:
ActorID.GetUnconscious
Returns 1 if the actor has been set to an unconscious state using the setUnconscious function.
See Also
Syntax:
ActorID.GetUnconscious
Returns 1 if the actor has been set to an unconscious state using the setUnconscious function.