SetTravelHorse

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Revision as of 13:45, 19 January 2017 by imported>Malachy1681
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A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetTravelHorse horse:ref

Sets the travel horse used by the calling reference to the horse reference specified. Changes are not saved in the savegame.

Notes

  • Use GetGameLoaded to determine when this function needs to be set again.

See Also