SetTravelHorse
Revision as of 13:45, 19 January 2017 by imported>Malachy1681
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetTravelHorse horse:ref
Sets the travel horse used by the calling reference to the horse reference specified. Changes are not saved in the savegame.
Notes
- Use GetGameLoaded to determine when this function needs to be set again.