FAIFleeConfMult

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Revision as of 13:59, 13 August 2010 by imported>Picador
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Description

A multiplier on confidence. Raising it makes NPCs less likely to flee.

The formula appears to be something like:

Chance to flee = FAIFleeConfBase + (Confidence * FAIFleeConfMult) + (unknown health factor * FAIFleeHealthMult)

At default values, this would be: 30 + (Confidence * -0.5) + (unknown health factor * 10)


Default value

-0.5000