ModPCMovementSpeed
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A function added by the Oblivion Script Extender.
Syntax:
(void) ModPCMovementSpeed modBy:float
Applies a positive or negative modifier to the player's speed attribute as used in calculating his movement speed while swimming, walking, or running. The actual attribute is not modified, but movement calculations use the attribute value plus the modifier. Positive modifiers well above the maximum value of the speed attribute are permitted and effective; minimum speed including the modifier is limited to zero.