Wander Package

From the Oblivion ConstructionSet Wiki
Revision as of 13:36, 2 March 2006 by imported>Ahopgood
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Target: Not Used.

Location: Go to specified location and wander near it, within specified radius. Radius must be greater than zero. Recommended radius of greater than 100. Actors in wander packages are also trying to find people to talk to within their social radius. If you do not want an actor to engage in dialogue in a wander they must have skipfallout behavior checked. Also the energey level of an actor determines how often they move in a wander. If they find a chair in their wander radius they will likely sit down for a while.

Duration = 0: Nothing checked: Wander until something higher evaluates. Must Complete: Meaningless. Must Reach Location: Will not reeval to any other package until location is reached. When at location, wander until something higher evaluates.

Duration > 0: Nothing checked: Wander at location until duration expires, unless something higher priority evaluates earlier. Must Complete: Wander at location until duration expires. Will not reeval to any other package until location is reached AND duration expires. Must Reach Location: Will not reeval to any other package until location is reached. When at location, wander for remaining duration unless something higher evaluates first.