Talk:GetPlayerSpell
Revision as of 10:28, 13 September 2010 by imported>Takark (Issue after loading a game.)
Problem when first loading game
I know the page mentions that this function returns 0 until the player selects another spell after removing the active spell, but it also seems to be unable to return the active spell if it isn't changed after loading a game. For example, I saved with a spell called Swap selected. When I next loaded the game, this function didn't seem to be able to detect that a spell was selected until I actively selected another spell.
Again, sorry if this is already a known issue, just thought I'd mention it.