GetPlayerSpell

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A command for Oblivion Script Extender

Syntax:

(spell:ref) GetPlayerSpell

Returns the player's active spell.

Example[edit | edit source]

ref spell
set spell to GetPlayerSpell
player.Cast spell

Notes[edit | edit source]

  • Removing the active Spell should be done with caution. OBSE's developers have not found the player's spell list yet, so after you remove the active spell, GetActiveSpell will return 0 until the user selects a new spell. In the future it will always return the spell that will be cast, once we find that information.
  • Racial powers can also be removed this way.
  • This function was called GetActiveSpell in v0004. It was renamed to match Oblivion's SelectPlayerSpell.

See Also[edit | edit source]