GetPlayerSpell
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A command for Oblivion Script Extender
Syntax:
(spell:ref) GetPlayerSpell
Returns the player's active spell.
Example[edit | edit source]
ref spell set spell to GetPlayerSpell player.Cast spell
Notes[edit | edit source]
- Removing the active Spell should be done with caution. OBSE's developers have not found the player's spell list yet, so after you remove the active spell, GetActiveSpell will return 0 until the user selects a new spell. In the future it will always return the spell that will be cast, once we find that information.
- Racial powers can also be removed this way.
- This function was called GetActiveSpell in v0004. It was renamed to match Oblivion's SelectPlayerSpell.