GetOwner
Revision as of 02:48, 7 December 2007 by imported>Haama (Created)
A command for Oblivion Script Extender
Syntax:
(owner:ref) reference.GetOwner
Returns the NPC or faction which owns the calling reference.
Notes
- The ownership of an item can also be determined by the cell owner. If the cell has a set Owner NPC, all items in the cell are owned by the NPC. In that case, this function may return 0, but GetParentCellOwner will return the true owner. In code
ref pOwner ... set pOwner to SomeRef.GetOwner if (pOwner == 0) set pOwner to SomeRef.GetParentCellOwner endif if pOwner ...