GetSelf

From the Oblivion ConstructionSet Wiki
Revision as of 22:13, 13 July 2006 by imported>Scruggs (clarified usage with carriable objects; unreliable when called on player)
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Syntax:

set refVar to GetSelf
set refVar to this

Example:

if GetSelf == GetActionRef
set MyQuest.targetRef to GetSelf

Returns the calling object itself as a reference. Useful for if statements, or for setting reference variables on other scripts.


Notes:

  • When this function is called on a carriable object (such as a weapon or miscellaneous item), the reference returned only remains valid while the object remains in the gameworld.
  • This function appears to be unreliable when called on the player.