GetGameLoaded
Revision as of 14:00, 19 October 2008 by imported>Haama (→Notes: Clarity)
A command for Oblivion Script Extender
Syntax:
(gameLoaded:bool) GetGameLoaded
Returns true if a savegame has been loaded since the function was last called.
Notes
- Returns true once per script, not per object; i.e., if you have 2 objects with the same script, GetGameLoaded will return true for only one of them.