GetMagicEffectBaseCost
Revision as of 11:42, 2 January 2008 by imported>Haama (more explanation and some rearrangment)
A command for Oblivion Script Extender
Syntax:
(baseCost:float) GetMagicEffectBaseCost effect:chars
(baseCost:float) GetMEBaseCost effect:chars
(baseCost:float) GetMagicEffectBaseCostC effect:long
(baseCost:float) GetMEBaseCostC effect:long
Returns the base cost of the magic effect.
Notes
- Effect Base Cost effects a wide variety of magic including:
- Spell Creation: The cost of creating a custom spell, as well as the magnitude of a custom constant-effect enchantment
- Potions: Both the duration and magnitude of a player-created potion