GetNthSummon
Revision as of 10:30, 24 December 2009 by imported>Kyoma
A User Function for use with Oblivion Script Extender
Syntax:
(summon:ref) reference.Call GetNthSummon whichSummon:short
Returns a reference to the nth actor currently summoned by the calling actor.
Notes
- This function must be called on a reference (Ref.call <function>)
Examples:
Getting the number of summons active on a reference (in this case the player)
Let rSummon := player.Call GetNthSummon 0 Let rSummon := player.Call GetNthSummon 1 . . . Let rSummon := player.Call GetNthSummon Nth
Code
ScriptName GetNthSummon long iNth array_var arFollowers ref rFollower long iFollower Begin Function {iNth} let arFollowers := GetFollowers let iFollower := GetNumFollowers While iFollower > 0 let iFollower -= 1 let rFollower := GetNthFollower iFollower ar_Erase arFollowers ( ar_Find rFollower arFollowers ) Loop if TestExpr arFollowers[iNth] SetFunctionValue arFollowers[iNth] endif let arFollowers := ar_Null End
See Also