PlayMagicShaderVisuals
Revision as of 11:49, 23 January 2008 by imported>Fella
Syntax:
PlayMagicShaderVisuals EffectShaderID, Duration (optional)
Example:
PlayMagicShaderVisuals GhostEffect pms effectShockShield 10
Plays the effect shader visuals on the calling reference. Visuals will play at least one cycle, regardless of
duration, and if no duration is specified they play indefinitely or until the art stops animating.