FQuestDelayTime

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Revision as of 19:34, 10 February 2008 by imported>DragoonWraith (stupid case-sensitive links)
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fQuestDelayTime
fQuestDelayTime is a float variable that must be declared in any script that uses it. Oblivion uses the variable to determine how often a quest script will run - a Quest script with fQuestDelayTime set to 1 will run every second. 0.5 will run twice a second (every half second). If fQuestDelayTime is set to run more quickly than the frame-rate, then the script will run once per frame. The default value is 5.