FRepairArmorerMult

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Revision as of 16:15, 16 June 2010 by imported>TheNiceOne (New page: {| border="1" cellpadding="5" cellspacing="0" |- !style="background:#ffdead;" width="100" | Description |style="background:#ffeded;" | Determines the amount of health repaired per swing...)
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Description Determines the amount of health repaired per swing of repair hammer that is dependent on player's Armorer skill. The full formula is:
fRepairArmorerBase + (Armorer skill * fRepairArmorerMult) + (Strength * fRepairStrengthMult)


Default value

1

See Also

fRepairArmorerBase

fRepairStrengthMult