FSkillUseFactor

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Revision as of 09:54, 22 April 2006 by imported>Galsiah
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Description

Controls the amount of experience needed to gain a level in any skill, with higher values requiring more experience per level, and lower values requiring less experience per level. This is a linear multiplier.

See also: FSkillUseExp, FSkillUseMajorMult, FSkillUseMinorMult, FSkillUseSpecMult.

Default value

0.3500