GetCombatTarget
Revision as of 04:38, 28 June 2006 by imported>Khadir (Documenting actor functions ...)
Template:ActorFunction Syntax:
[ActorID.]GetCombatTarget
Example:
set refVar to GetCombatTarget
Returns the calling actor's current combat target.
Player.GetCombatTarget will always return 0 as the game has no way to determine what target the player has chosen.