MagicItemHasEffectCount
Revision as of 17:01, 11 September 2007 by imported>WereWolf (Fixed syntax & added obse link)
A command for Oblivion Script Extender
MagicItemHasEffectCount - returns the count of the specified effects on the magic item.
Syntax:
(effectCount:short) MagicItemHasEffectCount effect:chars
Notes
- Using MagicItemHasEffect on a magic item that doesn't have any effects (for instance, after using RemoveAllEffectItems on the item) will cause Oblivion to crash.
- However, using MagicItemHasEffect on a non-magic item will not cause a crash.
- The same is probably true for MagicItemHasEffectCount.