MagicItemHasEffectCount

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Revision as of 17:01, 11 September 2007 by imported>WereWolf (Fixed syntax & added obse link)
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A command for Oblivion Script Extender

MagicItemHasEffectCount - returns the count of the specified effects on the magic item.

Syntax:

(effectCount:short) MagicItemHasEffectCount effect:chars

Notes

  • Using MagicItemHasEffect on a magic item that doesn't have any effects (for instance, after using RemoveAllEffectItems on the item) will cause Oblivion to crash.
    • However, using MagicItemHasEffect on a non-magic item will not cause a crash.
    • The same is probably true for MagicItemHasEffectCount.

See Also