SetLightRadius
Revision as of 19:18, 21 January 2008 by imported>Scruggs (caveats)
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetLightRadius radius:short light:ref
Sets the radius of the light. Note that while this function can be called on a reference, it affects the base object. Also note that the game will not update the lighting until the cell is reloaded or you force the light to be reloaded (by, for example, calling Disable followed by Enable on it). Changes are not saved in the savegame.