SetMagicEffectIsDetrimental

From the Oblivion ConstructionSet Wiki
Revision as of 00:15, 9 August 2010 by imported>CSbot (Automated import of articles)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(void) SetMagicEffectIsDetrimental newIsDetrimental:bool effect:ref 
(void) SetMEIsDetrimental newIsDetrimental:bool effect:ref 
(void) SetMagicEffectIsDetrimentalC newIsDetrimental:bool effectCode:long 
(void) SetMEIsDetrimentalC

Sets whether the magic effect is detrimental.ALTALIAS.