SetMagicEffectUsesArmor

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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(void) SetMagicEffectUsesArmor newUsesArmor:bool effect:ref 
(void) SetMEUsesArmor newUsesArmor:bool effect:ref 
(void) SetMagicEffectUsesArmorC newUsesArmor:bool effectCode:long 
(void) SetMEUsesArmorC

Sets whether the magic effect uses an armor.ALTALIAS.