SetMagicEffectUsesCreature
Revision as of 00:26, 9 August 2010 by imported>CSbot (Automated import of articles)
Article Added by Automaton
This article has been added to the Wiki by CSbot, an automated WikiBot. If you notice anything wrong with this page, please notify DragoonWraith, this bot's operator, by adding a comment to the end of User talk:DragoonWraith. If this article seems to be correct, then you can help the Wiki by removing this message, by editing this page and deleting the {{BotAddedPage}} template from the top of it. Thank you.
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(void) SetMagicEffectUsesCreature newUsesCreature:bool effect:ref (void) SetMEUsesCreature newUsesCreature:bool effect:ref
(void) SetMagicEffectUsesCreatureC newUsesCreature:bool effectCode:long (void) SetMEUsesCreatureC
Sets whether the magic effect uses a creature.ALTALIAS.