IsLoadDoor
Revision as of 13:32, 4 December 2007 by imported>Haama
A command for Oblivion Script Extender
Syntax:
(isLoadDoor:bool) reference.IsLoadDoor
Returns 1 if the calling reference is a load door.
A command for Oblivion Script Extender
Syntax:
(isLoadDoor:bool) reference.IsLoadDoor
Returns 1 if the calling reference is a load door.