SetNthEffectItemScriptHostile
Revision as of 13:58, 12 September 2007 by imported>WereWolf (added obse link)
A command for Oblivion Script Extender
SetNthEffectItemScriptHostile - sets whether the scripted effect is hostile
Syntax:
(nothing) SetNthEffectItemScriptHostile magicItem:ref whichEffect:short
(nothing) SetNthEISHostile magicItem:ref whichEffect:short