SetNthEffectItemScriptHostile

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Revision as of 13:58, 12 September 2007 by imported>WereWolf (added obse link)
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A command for Oblivion Script Extender

SetNthEffectItemScriptHostile - sets whether the scripted effect is hostile

Syntax:

(nothing) SetNthEffectItemScriptHostile magicItem:ref whichEffect:short
(nothing) SetNthEISHostile magicItem:ref whichEffect:short

See Also

IsNthEffectItemScriptHostile