SetTravelHorse

From the Oblivion ConstructionSet Wiki
Revision as of 00:20, 27 December 2007 by imported>Haama (Created)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

A command for Oblivion Script Extender

Syntax:

(horse:ref) reference.GetTravelHorse

Sets the travel horse used by the calling reference to the horse reference specified. Changes are not saved in the savegame.

Notes

  • Use GetGameLoaded to determine when this function needs to be set again.

See Also