SetTravelHorse
Revision as of 00:20, 27 December 2007 by imported>Haama (Created)
A command for Oblivion Script Extender
Syntax:
(horse:ref) reference.GetTravelHorse
Sets the travel horse used by the calling reference to the horse reference specified. Changes are not saved in the savegame.
Notes
- Use GetGameLoaded to determine when this function needs to be set again.