StrDel
Revision as of 18:28, 13 July 2007 by imported>Talkie Toaster
Syntax:
StrDel StringRef:long
Deletes the string associated with the passed StringRef. If a string is not deleted, but the pointer to it is lost (e.g. by a spell script terminating or the variable being reused), then the string remains lost in memory, taking up space.
Always delete any string you declare when finished with it, but remember StringRefs aren't specific to a script- if you pass the pointer to another script, you can access it and delete it from there.