StrDel

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Syntax:

StrDel strToDelete:stringID

Deletes the string associated with strToDelete. If a string is not deleted, but the pointer to it is lost (e.g. by a spell script terminating or the variable being reused), then the string remains lost in memory, taking up space.

Always delete any string you declare when finished with it, but remember StringRefs aren't specific to a script- if you pass the pointer to another script, you can access it and delete it from there.

Sometimes it is more practical to use StrClear.