Talk:Creating New Textures Is Easy
Revision as of 11:58, 13 July 2006 by imported>DragoonWraith (all tutorials need more work, not just this one...)
Just some comments:
- To make links within the Wiki just put [[ ]] around the page's name, (e.g. DDS Files)
- You should always create MIP maps or the objects look very bad on a larger distance.
- A NIF may have more than one texture, and thus also more than one normal map and/or glowmap (and only a few objects actually have a glowmap)
- Archiveinvlidation.txt is only needed when you want to change an existing object (e.g. changing the in-stock elven helmet as opposed to creating a new, different looking elven helmet)
- Just the FormID won't help, you need to change the first two digits, best link to this page: FormID
- And finally: do we really need another retexturing tutorial?
--JOG 10:31, 13 July 2006 (EDT)
- Dragoon Wraith TALK 12:58, 13 July 2006 (EDT): At some point, we need someone with a good Wiki background (i.e. been here a while and knows how things work) and texturing skills/interest to incorporate all the tutorials into one, master tutorials.
- Actually, every subject needs this. The thing is that almost all of us here are scripters, and scripters who know how to script, so we don't pay much attention to the tutorials. Or at least I don't, and I haven't seen much attention paid to the tutorials. I could be wrong; wouldn't want to speak for other people.