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Classes

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Revision as of 05:38, 11 February 2025 by 159.100.17.224 (talk) (1)
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Defines class parameters and major skills. The class editor dialogue is available by choosing "Class..." from the "Character" menu in the construction set.

1

Class Creation

Creating the class

In the class editor dialogue, right click in the class list and select "Duplicate" to create a copy of an existing class, or select "New" to create a whole new class.

Adding a menu image

In the class editor dialogue, click the button labeled "Add Image File" (it may have the folder location of an image file if you duplicated an existing class). A file selection dialogue appears, browse to the folder containing your icon, select it, and click "Open".

Class menu images must be placed in the "\Textures\Menus\Level-up\class_creation\" folder, and this folder must be used when selecting the image in the construction set. Additionally, there are three folders for images of different texture resolutions, and icons must be present in each of these folders for the game to view them properly. These folders are:

  • \Textures\Menus\Level_up\class_creation For large resolution images
  • \Textures\Menus80\Level_up\class_creation For medium resolution images
  • \Textures\Menus50\Level_up\class_creation For low resolution images

The menu images for each texture size follow a particular size and format. Existing Oblivion images can be imporated into your preferred image editor in order to ascertain the correct format for that resolution size. For more information on creating icons, see the tutorial on creating menu icons.