Difference between revisions of "Chameleon"

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This is the amount of camouflage semi-invisiblity an actor has. It is measured from 1.00 to 100.00, numbers over this number are said to turn polygons transparent.
This is the amount of camouflage invisiblity an actor has. It is measured from 0.00 (default) to 100.00, numbers over this number are said to turn polygons transparent.


The game sets the light refraction to a number from .01 to 1 based on this number. 100 chameleon is the same as permanent invisiblity.
The game sets the light refraction to a number from .01 to 1 based on this number. 100 chameleon is the same as permanent invisiblity.
[[Category:Actor Values]]

Latest revision as of 14:22, 8 September 2006

This is the amount of camouflage invisiblity an actor has. It is measured from 0.00 (default) to 100.00, numbers over this number are said to turn polygons transparent.

The game sets the light refraction to a number from .01 to 1 based on this number. 100 chameleon is the same as permanent invisiblity.