Difference between revisions of "GetActorValue"
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imported>Arthmoor (Added info to specify this must be called on an actor reference and not a base NPC) |
imported>DragoonWraith (Partial RV: syntax is more accurate, so it can stay, but the note is out of place - that's true of EVERY function that uses UseReference.) |
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Line 6: | Line 6: | ||
GetActorValue Strength | GetActorValue Strength | ||
Returns the current, modified value of the specified stat. GetActorValue can use any stat available to the player or actor (NPCs and creatures) | Returns the current, modified value of the specified stat. GetActorValue can use any stat available to the player or actor (NPCs and creatures). | ||
==See Also== | ==See Also== |
Revision as of 12:33, 26 December 2010
Syntax:
[ActorRefID.]GetActorValue StatName [ActorRefID.]GetAV StatName
Example:
GetActorValue Strength
Returns the current, modified value of the specified stat. GetActorValue can use any stat available to the player or actor (NPCs and creatures).
See Also