Difference between revisions of "GetActorValue"
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Tag: Manual revert |
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'''Syntax:''' | '''Syntax:''' | ||
['' | [''ActorRefID''.]GetActorValue ''StatName'' | ||
['' | [''ActorRefID''.]GetAV ''StatName'' | ||
'''Example:''' | '''Example:''' | ||
GetActorValue Strength | GetActorValue Strength | ||
Returns the current, modified value of the specified stat. GetActorValue can use any stat available to the player or actor (NPCs and creatures). | Returns the current, modified value of the specified stat. GetActorValue can use any stat available to the player or actor (NPCs and creatures). | ||
==See Also== | ==See Also== | ||
Line 16: | Line 16: | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | [[Category: Functions (CS 1.0)]] | ||
[[Category:Actor Functions]] | [[Category:Actor Functions]] | ||
Line 25: | Line 26: | ||
[[Category: Statistics Functions]] | [[Category: Statistics Functions]] | ||
[[Category: Statistics Functions (CS 1.0)]] | [[Category: Statistics Functions (CS 1.0)]] | ||
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Latest revision as of 14:23, 21 December 2023
Syntax:
[ActorRefID.]GetActorValue StatName [ActorRefID.]GetAV StatName
Example:
GetActorValue Strength
Returns the current, modified value of the specified stat. GetActorValue can use any stat available to the player or actor (NPCs and creatures).
See Also[edit | edit source]